Entries in video games (14)

Saturday
Mar122011

Screenburning SXSW

Costume Tyson at Rocklive ringThere's been quite the hiatus here on the blog. Many personal things at the root. But with SXSW going on here in Austin and Screenburn at SXSW ongoing, I have spent sometime covering the event. Expected some Ms. Splosion Man impressions and a Twisted Pixel interview at XBLA Fans soon, thoughts and interviews on Journey (which I experienced for the first time today), Thor: God of Thunder, 3DS, Renegade Kid, and Capcom plus more either here or sites to be announced later.

 

Also live here is my photo gallery of SXSW to be updated as the event goes on.

Friday
May142010

NERD RAGE!!!!

President Barack ObamaObama, Obama, Obama. A president can't catch a break. Tea Partiers, birthers, pro-off shore drilling people, anti-off shore drilling people, gays, homophobes, immigrant rights advocates, tough immigration law advocates...and pretty much any one else under the sun that seems to expect one man to solve all the world's ills.

Kids, trust me, you don't want to grow up to president.

Then suddenly out of nowhere, tech geeks and video gamers lose their minds over him name-dropping their $200 - $600 digital children, many of which probably treated with more care than some of these people's actual children, in a speech showing concern over the vast media overload and how easy false ideas spread.  I dig deeper into the actuality of the speech in an opinion piece at Bitmob, but let me entertain the paranoid notion that the president was actually ridiculing the use of our generation's precious little gadgets. What if the person often called the most powerful person in the free world actually called for us to think about not just the information we're bombarded with, but the devices we use. The devices many of us stretch our budgets for the status-symbol of having a first run model and spaz out like an addict going through withdrawals whenever we don't have within arms reach to whine to world on some social networking site that a cook didn't place the extra pickles you ordered on the left side of the burger.

Obviously I'm being facetious with that example, but for all the griping every time some authority figure asks us to think about our media diet and if we're over-reliant on our technology, the angry mob of nerds want to cry their old and out of touch. Yet we all know someone or have been someone that's gone to a midnight launch, spent all night playing some new game and was semi-functional in the morning. We've all read the stories of people neglecting jobs, personal relationships, and children (one case recently resulting in death) because of compulsive and irresponsible use. We often joke to each other about it, shake our head at those people. We know many of the concerns some of these public figures have are actually legitimate.

But because they are authority figures, like children, the angry nerd mob wants to rebel. It wants to play victim at every mention of a video game that's not meant with glowing praise.

It does have a root. Often citing not generally accept behavioral research — when they decide to cite any research at all — many public figures do irresponsibly scapegoat video games for societal ills that have been problems long before books, let alone any medium that precedes games. Humans have been a violent species for as long as we have recorded history. The very idea that something on a DVD-ROM will somehow make a person that doesn't have any violent tendencies suddenly go out and assault, rob, or rape someone is ridiculous. But some self-serving politicians see fit to distort facts and frame things in the very hard to oppose notion that they are trying to protect children. Because no one in their right mind would stop someone from protecting kids.

As such, gamers have been smeared with many a lie about the medium and themselves. The bad apples have often been painted as the whole. And now gamers have been in many cases conditioned to go on the defensive at any criticism thrown their way.

Problem is, there's absolutely nothing with wrong with a person asking that we be mindful of what we play or how much time we're spending on those things. It's perfectly reasonable and frankly healthy. Do most of us have any issues discern what games are good us or not? Of course not. Do most of us having problems managing our time on a game console or other device? No. Do many of us do have those problems and need to be have people attempting to get them to think about what they are doing. Absolutely.

Most of us don't drive drunk. None of us are silly enough to tell a public figure not to spread the message to not drink and drive. We don't suddenly assume they painting everyone that's had an alcoholic beverage as irresponsible. Most of us probably don't eat at McDonalds' cheeseburgers and candy for most of their meals in a week. None of us are silly enough to tell someone not to advocate eating a healthy, well balanced diet. We don't suddenly they are painting everyone that's had a candy bar or some fast food is on a Super Size Me diet.

So why do gamers have it in their heads that they are so special that when someone does offer sound advice that many could use, it's suddenly an attack on the whole? When someone advocates unplugging every once in a while, why do some many get offended? It is truly because any one that's ever uttered the words that isn't on a video game message board every day actually thinks all gamers play to detrimental levels? Or maybe if it bothers you, it's because you might actually need to think about it from time to time. Maybe you're so offended because in your own personal case there may be an element of truth to it.

I've known many a person that plays games and manages every other facet of their lives perfectly well. Their personal identities aren't so tied to a piece of technology. When I talk to them about many of the same comments, they treat it with the same level-headedness they've balanced the rest of their lives. They discern the malicious and harmful attacks from the reasonable concerns of how we use the tech we depend on so much.

The regular reflecting on our consumption of anything we consume — be it media, food, technology or anything else in our lives — is a very intelligent thing. To not be assessing the actual value of certain things we take in or involve ourselves with is to be missing opportunities to improve our lives. To let go or cut back on some things that may not be bringing as much to us or holding us back from our own goals. And if you can honestly look at yourself and say things nothing needs tweaking, that's awesome. You're a better person than I've been any point in my life apparently. But the reflection and the thought costs us nothing, hurts us in no way. and is only truly a threat to a person that fears what they may find.

So simmer down some of that rage and figure out why you're really so mad at this sort of thing.

Sunday
Apr112010

Take A Peep at PEEPS

 

 

Been a few weeks since I've been active here. Moving amongst a host of other things. So I'm still sitting on stuff from South By Southwest, that Final Fantasy XIII gamelog amongst other things. Things will pick up soon on a load of fronts.

One of which is a show format I've been tossing around and finally put together in a bit of a test form. Some parts inspired from Video Game Hour Live from which I worked on at the University of Texas and some parts inspired by Invisible Walls, I wanted to do something of a show using video that didn't require getting my ugly mug in front  a camera.

What is coming of it is PEEPS. Called so from the love of using the word and also what it entails. The core of the show is game trailers and video developer diaries. Things that allow people to take a look at upcoming games. Truth me told, it's one of my more abundant resources I never really use and making them the core of show allows less work to put other things together I may or may not having the freedom to do for some time.

What you'll see is it at it's most barebones. Just trailers. Over time more things will be added as official episodes are put out, voice-over, funny things from Youtube, music video and other stuff I may be able to get my hands on. But this is Episode -1 - negative episodes of anything I do are basically concept or special episodes that are unofficial.

Featured for this test run is Backbreaker (a trailer and two developer diaries) as well as Dante's Inferno: Trials fo St. Lucia, Just Cause 2, Kane & Lynch 2: Dog Days, Red Dead Redemption, Red Steel 2 and Soul Master.

 

 

 

Peeps Ep. -1 - The Ghost Show

Saturday
Jan302010

The Count to Five: January Flashback

So yeah, hadn't done much here this month. Episode 2 delayed and well, other stuff going on. So as the month comes to a close (and hopefully I get a little wrapped up in Mass Effect 2 soon) here's a C25-plus to get your eyes on some things that went down this month I found interesting.

 

1. 2010 Preview: Garnett Lee of Shacknews started out the year taking his look at the games of 2010, one that's already released now and selling well in Mass Effect 2 and a few other potential gems I share the same hope for.

 

2. TGR: Speaking of Mass Effect 2, John Laster gave his take on the game in his review for The Game Reviews you can check out here.

 

3. Independent's Day: Once again, The Independent Games Festival is gearing up to celebrate your independent's in March at GDC. The 12th Annual IGF Award nominees were announced this month.

 

4. Steady Mobbin' moment of the count: Highlighting a  Mob Rule community feature from Bitmob wherein members from the Bitmob community attempt to define what exactly 2009 was the year of...

 

5. EA Sports: Free FIFA, No 3D (yet). Peter Moore shot down any speculation EA Sports would be pushing 3D this year. Thank you. He also announced free-to-play FIFA on the PC which would go into beta in June. This only leads me further to believe EA Sports going to more subscription based versions of games sooner than later.


+1: Works of art: For what's considered as artistic a game as we've seen, it deserves a work of art honoring it. Capcom Unity highlighted an great looking Okami-inspired sculpture. Nice work.

 

Saturday
Oct172009

Peep This: Oct: 17, 2009

It's the weekend, so no better time to catch up on some stuff you might have missed this week across the web. God knows you didn't miss anything here:

At the The Game Reviews, John Laster visits Bioware Edmonton to dig deep into Dragon Age Orgins in seperate interviews with Executive Producer Mark Darrah and Lead Designer Mike Laidlaw. They offer up insights on story, developing for console and PC, choice and setting.

Also at TGR, James Bishop examines story and the shooter. Using Halo as a jumping point, he looks at whether FPS's even need more in-depth stories than what we see today.

Finally from the TGR front, Big Red Potion gets all Degrassi on us. Don't worry, it's actually one of the best BRP's of the year as the crew look at their most emotional moments in gaming.

Over on the 1UP front, Scott Sharkey brings back the 1UP Whiteboard taking an surprising analytical look at fanboyism and why it might actually be needed. Not surprising so much in him being analytical as why he'd expend an incredible amount of intelligent thought on...well, just watch.

 

Because we the people have an unhealthy obsession with lists, here's another offering from IGN. They put together their list of the Top 100 NES games of all-time. And if you can't guess #1 before clicking the link, I don't know you. Seriously. 

Finally, a "What the Hell?" YouTube video brought to my attention via Mark Hain at the BitMob. The YouTube poster: jeffdsilva. The following is way more Street Fighter 4 love than can be remotely healthy, even if it's actually a pretty good song.